

The Elemental army appears to be based off of a 'Natures Army' theme, with fully organic structures, as well as elemental-themed units and attacks.

It requires Membership to play and has no free trials. Giant Charrog from Tower Spawn II destroying enemy statue. The Elemental Empire is the third and newest Empire that was added to Stick Empires, playable since 27 February 2014. The Tower Spawn 2 will be a Giant Charrog Unburrowing this unit will quake the nearby opposing units causing them to leap on the air and be stunned for a short time you can use this while battling(you can unburrow while he is still digging) He forgets his commands after unburrowing so you have to give them again. It is also not forever so make quick use of it for scouting the opponent's base The burrow ability will make the charrog invisible on the map but the health bar and shadow can still be seen. This would be helpful if you use it against tough units The Charrog fire coating ability will cause high burn damage to nearby opposing units.

The charrog is a tank and ground melee unit very vulnerable to albowtross with blazing bolts so make sure you mix it with ranged units. The Charrog is a heavy armored ground infantry unit with the ability to burrow and burn.It is formed by combining Earth and Fire Elemental. As of the armory update this has changed and Infernos appear with armory options.Forums: Index > ] > Charrog Originally, Infernos could not be customized at all with personal armor or appearances, so they did not appear at all in the armory.Be wary of the Cycloid protect, make the Cycloid use it and then attack the Infernos.It is also vulnerable to melee units with high health or assassination units like the Shadowrath, as their Shinobi II are an absolute nightmare to any spellcaster.While the Infernos is powerful against ground units with low health, it is almost useless against flying units, as the only spell it has that can hit flying units with real damage is the Dragon Call, since Meteor Shower and Rain of Fire will just touch them, singing them a little.Dragon Call on the other hand deals low damage and is slow, but it can be used to scare away enemy troops.The meteor spell can be used to massacre unarmored units and can highly damage armored ones.Like other spellcasters, Infernos does not respond to attack commands, and will only use their basic attack if there is an enemy in range.Their normal attacks burn enemies, but their spells are much more practical, and is its main "selling point" that makes the Infernos useful. Infernos have a highly impractical normal attack.Can be upgraded to Meteor Strike to deal increased damage. Once the dragon enters the ground, it will still erupt and deal damage even if the Infernos is killed.įire Rain summons a rain of fire that inflicts burn damage to enemies in a small region. They are an embodiment of fire (akin to Efreeti).ĭragon Call summons a dragon 'Vastolis' that will deal moderate damage over an area, as well as stunning any enemies hit by the spell. The Infernos have yellow eyes and a body surrounded by flames.
